/*
    Copyright 2013 Alexander Schuch <aschuch247@gmail.com>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef PLAYER_GUI_H
#define PLAYER_GUI_H

#include <QColor>
#include <QString>

#include "player.h"

class PlayerGui
{
public:
    explicit PlayerGui(const QString &guiName);
    virtual ~PlayerGui() {};
    virtual Player* createInstance(Game *game, const QString &newName, const QColor &color) const = 0;
    QString guiName() const;

private:
    QString m_guiName;
};

#endif // PLAYER_GUI_H
