Akonadi::Control Class
class Akonadi::ControlProvides methods to control the Akonadi server process. More...
| Header: | #include <Akonadi/Control> |
| CMake: | find_package(KPim6 REQUIRED COMPONENTS AkonadiCore)target_link_libraries(mytarget PRIVATE KPim6::AkonadiCore) |
| Inherits: | QObject |
Public Functions
| virtual | ~Control() override |
Static Public Members
Protected Functions
| Control() |
Detailed Description
This class provides synchronous methods (ie. use a sub-eventloop) to control the Akonadi service. For asynchronous methods see Akonadi::ServerManager.
The most important method in here is widgetNeedsAkonadi(). It is recommended to call it with every top-level widget of your application as argument, assuming your application relies on Akonadi being operational of course.
While the Akonadi server automatically started by Akonadi::Session on first use, it might be necessary for some use-cases to guarantee a running Akonadi service at some point. This can be done using start().
Example:
if ( !Akonadi::Control::start() ) { qDebug() << "Unable to start Akonadi server, exit application"; return 1; } else { ... }
Author: Volker Krause <vkrause@kde.org>
See also Akonadi::ServerManager.
Member Function Documentation
[protected] Control::Control()
Creates the control object.
[override virtual noexcept] Control::~Control()
Destroys the control object.
[static] bool Control::restart()
Restarts the Akonadi server synchronously. Returns \ true if the restart was successful, \ false otherwise, the server state is undefined in this case.
[static] bool Control::start()
Starts the Akonadi server synchronously if it is not already running. Returns \ true if the server was started successfully or was already running, \ false otherwise
[static] bool Control::stop()
Stops the Akonadi server synchronously if it is currently running. Returns \ true if the server was shutdown successfully or was not running at all, \ false otherwise.